Wednesday, August 1, 2012

Resource Limitations

First off, sorry to those who were waiting so long for a new post.  Time is money, and I had no time these past few days to make money.

It seems, you can't always get what you want, even if you feel you need it.  There are a few extra assets that, while not necessary to have, I feel would help improve Claire:TES.  Regrettably there isn't enough resources to go around, and I don't have, much less know how to use, Daz3D.  The script itself is still progressing fairly smoothly and thankfully it's not a convoluted mess, so once testing begins it should be a short period of time until it gets released afterwards.

I'm at the point where everyone is pretty much fucking each others' brains out.  After that, I'll need to go back and write up the little quips people say during the gameplay portions.  Ideally I'd like to have this in Leonizer's hands by the weekend, (There I go again...) but I also have some real-life commitments that I have to attend to this week as well, unfortunately I just don't know when exactly those will be, nor how long they'll take.

Claire: The Exchange Student is coming soon, and I hope you'll have at least as much fun with the game as I've had writing it.

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